Anything beyond 1080p has not been formally tested and therefore not 'officially' supported by Capcom, but I've had it run fine on 2560x1600, 2560x1440, and 1920x1200 settings. That said, the game is optimized for 1920x1080 (16:9) format running at 60fps and has been tested as such, but it seems to work in higher resolutions as well.
Graphics Option - Game allows you to select whatever resolution your Windows OS supports.
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Aside from that, movies such as the opening CGI movie are naturally upscaled from the original 2005 release (again, same with all other versions). Some cut scenes, such as those from the Separate Ways content introduced with the PS2 version, were only captured in video. Similar to the Xbox 360/PS3 version, most cut scenes are rendered real time and in-engine. After excluding common redistributables such as DirectX and Visual C++, the game itself comes out to about 11GB. HD texture pack is approximately 5GB while the standard pack weighs in at 1.6GB (they're in separate directories). The game has an option to toggle between original and HD texture pack.
I've uploaded a handful of side-by-side comparison shots for good measure just to give everyone an idea. Many of the texture assets have been redone (not everything, mind you) from the ground up, as you can see in the screenshot gallery on the Steam Store page. PoczÄ…tkowo opublikowane przez Shiny Vader:"Feature wise, the new PC version is based on the Xbox 360 version, which in turn is based on Wii/GCN versions.